Esports Terminology

Posted by John Jackson June 3, 2019 in Advice

Auto Attack – Your champions/hero will automatically attack

Aggro – This is normally used when you get the enemy to focus on trying to attack you.

AD / Attack Damage – This normally examples an item or character. Attack damage is one type of damage that can be done to enemy champions. Others include Ability Power, True Damage etc.

AoE – Area of Effect

Buff – Gain something to have a power spike, this could be increased damaged, speed or defense.

Caster – Being the commentator for a game, normally there are two casters to a match.

CC / Crowd Control – This is an ability that normally does an area of affect and holds or slows a group in a position.

Cheese – Using easy tactic, or exploit in the game to get an advantage over the other team members.

CS / Creep Score – The amount of enemy minions that they have killed during that match.

Dive – Normally a team compensation that tactic is to rush the enemy team.

DPS – Damage per second

Farm – Kill minions or enemy champions to get stronger.

Feeding  – Doing a misplay and dying to the enemy champions

FF – Stands for finish fast, Normally this is when people want to quit the game as they believe it is a loss.

Flaming – This is harassing others players in the game.

FPS – First Person Shooter is a game genre, Games like counter strike global offence, Call of Duty.

Frag – Term for picking up a kill in some first person shooter games.

Gank – The act of surprising an opponent, typically coming in from the side or behind the opponent

GG – Stands for good game, It is normally used a a sportsmanship term when you have finished a game. It can be used as a sarcastic remark if the game didn’t go well.

Glass cannon – Champion/Hero that can deal out a lot of damage but is not able to take a lot of damage. Normally this is Attack damage characters.

GLHF – Good Luck Have Fun

Griefing – This is a term of abusing other players

Harass – This term is used to attack the other player in game.

Inting – This is a reference to “intentionally feeding”

Jungler – This is a champions that roam the map in MOBAs and and doesn’t have a fixed lane

Kappa – A term used for joking abusing someone online, It’s a way people have banter together

KDA – Kill, Death, Assist

Kiting – This is a term used to hit the enemy and then move to a position and shoot them again. Always staying out of the enemies attack range.

Last Hit – The last hit on a enemy player or enemy minion. This is normally the death kill.

Macro – Short for macromanagement is everything linked to the economy. This includes gathering minerals and building up your buildings and upgrading them.

Meta – The strongest tactics currently being played.

Micro – The ability to control units individually. This term is normally used in RTS games.

MOBA – Multiplayer Online Battle Arena

Nerf – To make something less strong

NPC – Non player Character

OOM – Out of Mana

Peel – To pull a player away from the group so they can be attacked

Proc – To activate a automatic ability

Push – To move forward

QQ – This term is used to tell people to just quite because they are not skilled

Recall -To teleport back to base

RNG – Random aspects of the game

Rotation – To move around the map

RTS – Real time strategy

Rush – To push the enemy team or objective quickly

Salty – Someone being unpleasant in game

Shotcaller – The person calling the tactics and what the team are doing

Skillshot – A ability that needs to be aimed to used

Snowball – A the team or champion gets strong they are able to kill more and keep getting stronger

Tank – A defensive champion/hero that can take a lot of damage but normally are not able to put out a lot of damage.

Tilt – When someone gets annoyed at the game and they think that they are going to lose

Ultimate – Normally the strongest ability of a champions/hero

Vision – What you can see on a map, this term is normally used in RTS and MOBAs

Wards – These are items that you can place on a map to give you vision

Zoning – This is blocking the enemy team from moving forward. If they do move forward you either do damage to them or dive them. This puts them in a disadvantage